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Post by Kuracynn on Jul 16, 2006 22:28:22 GMT -5
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Post by alwizlakaraph on Sept 24, 2006 22:11:13 GMT -5
Hello ROA!
Well, I'm a week late with this explanation for Jin'do, but here goes...
I took a moment to read the link Kura provided, which follows the plan we used to take Jin'do down a couple of weeks ago. So it involves 4 groups, the totems, dots, skeleton pit, and a bear tank. Classic fairy tale...
<graphics imported from 1978>
X=Jin'do B=Bear Tank M=DPS Melee R=DPS Ranged H=Heals Sk=Skellie Pit
M R R M R X B Sk M M H This is the idea of placement with the Skeleton Pit as the point of reference. All the Healers are standing on top of each other. Other groups a bit spread out with some mobility.
I will now do my best to explain the fight per class/role:
'H'eals groups first:
Druids: Hopefully a feral bear shows up to play and will tank-pretty straightforward. Target Jin'do and keep aggro. If no bear is available, I think ROA would be fine with 2 of our fantastic warriors working together to tank Jin'do. All other druids will be 'H'eals. Heal the tank and raid please. AoE and dps the shades if needed, which would only happen if the pallies aren't doing their job.
Pallies: Given-Keep blessings of Wisdom and Light on Jin'do. Guess what Pallies? Yep, 'H'eals also. But you get the extra responsibility of protecting the druids and priests. More importantly, whenever a nasty shade approaches the 'H' group, it's pally time.
Priests: Fun fight priesties! Watch your aggro as you DoT and dps Jin'do while using your renew over and over and ... well, you get the idea. Might even get to use a Holy Nova if the druids and pallies slack off enough. Oh, and yes, you're still an 'H'
'R'anged Melee begins here:
Hunters: Well hunters, you want to make a difference? This is one fight where you get to do all the work and get no glory! Sorry again! Your job, my friends, is to search and destroy those Totems as fast as possible! And if you happen to find yourself with a moment free to shoot Jin'do, don't, I see a Totem right behind you...
Mages: Would you like a side of fire with your ice? Maybe some arcane sprinkles? Mages, guess what? Yep, dps, dps, dps... You get to dps Jin'do and ALL the shades! Don't decurse anyone or they won't be able to attack the shades! Including you! But!!! Not including the Tank(s). They get decursed. And only them. Oh yeah, and one or two of you and a lock also gets to keep an eye on the 'Sk'eleton Pit. Bon apetite!
Warlocks: Sorry locks, no fancy stuff here. We just need a healthy dose of dps and timely aoe! Watch those shades and that skellie pit thingy! And DoT Jin'do! DoTdOtDOtdoT.......
And our 'M'elee group:
Rogues: Have fun pick-pocketing Jin'do! I know you'll try Malnoa! Well, put your right leg in, pull your dagger out, turn around and stab Jin'do! DPS Rougies! Do that dance of death with Jin'do and of course, don't steal aggro, fade, etc... did I mention DPS?
Warriors: Okay warriors, do those unspeakable things to Jin'do that make him bleed, a lot. Oh, and if one of you could stand on all the 'H'ealers, that would be great. Keep an eye out for those shades too. However, if we warrior tank, i recommend two warriors taking turns grabbing aggro, it might help when they lose aggro as they get decursed. Also worth mentioning my friendly warriors, if enough Hunters aren't present, you get to hunt Shades! Yipee!
IMPORTANT!! As just mentioned, the warriors, if tanking will lose some aggro when they are decursed. The tank(s) need to be decursed, hence a bear tank will not lose aggro like a warrior in this situation. Kura's link explains this in better detail. Henceforth, it is most important that NO decursing occurs! The only exception being the tank(s). Logout, disable, uninstall, give it the finger... do whatever you must to prevent Decursive from foiling our plans for Jin'do.
So to quickly summarize: Do NOT decurse anyone but the tank(s). Totems must die fast! AoE Skelly Pit when someone is teleported there. Keep the shades dead. DPS Jin'do. Enjoy Phat Lewts : )
I'm sure I forgot something, so please post questions/comments!
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Post by merilee on Sept 26, 2006 13:33:03 GMT -5
Another thing for rogues to do:
Apply wound poison, it is supposed to render his healing totems useless.
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Post by Kuracynn on Sept 26, 2006 13:54:25 GMT -5
Another thing for rogues to do: Apply wound poison, it is supposed to render his healing totems useless. I hear that Mortal Strike works pretty well as well. But when I think about it, I dont think we have any MS Spec warriors.
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Post by Kuracynn on Oct 1, 2006 19:56:01 GMT -5
This is a macro you should all have to help us with the fight.
If you dont know what you should be attacking, hit this button and kill that.
/script t={"Jin'do the Hexxer","Brain Wash Totem","Powerful Healing Ward","Shade of Jin'do"};for i=1,4 do TargetByName(t ,true) end;if (UnitHealth("TARGET")==0) then for j=1,2 do TargetByName(t[j] ,true) end end;
Its important that this be all one line of text. The only line breaks should be from the text wraping to the next line.
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